How do I find the texture a prop (wall, etc.) has on it's surface?

Discussion in 'Mapping Questions & Discussion' started by Nimelrian, Nov 14, 2010.

  1. Nimelrian

    Nimelrian L2: Junior Member

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    Question in the title.

    First: This question is not only about TF2, but, in this case, about HL2...

    I've got a prop in my map (plaster_wall002a) and want to include it in my map, but i can't find the texture the "propwall" has. Is there some trick to get the same texture as the prop?
     
  2. Seba

    aa Seba DR. BIG FUCKER, PHD

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    Open the .gcf and look for the texture under materials/models.
     
  3. Mick-a-nator

    aa Mick-a-nator

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    ^this, but I'll expand on it.

    Model textures have weird visual glitches when applied to brushes, so valve removed them from Hammer's texture browser. If you still want the texture for a map, you'll have to copy the vtf and copy+edit the vmt. As above, you can find model texture files in the appropriate gcf (they should have the same or very similar name to the model).
     
    Last edited: Nov 14, 2010
  4. Nimelrian

    Nimelrian L2: Junior Member

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    I found it.

    Many thanks to both of you :)

    Thread can be closed...
     
  5. Terr

    aa Terr Cranky Coder

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    I do want to add two notes.

    First, if the model material isn't in an easily-guessable location/name, you can use the Model Viewer to list all the materials loaded to help narrow the search.

    Second, model textures actually use search paths, so in some cases the normally-used material on a prop can be "overridden" by dropping a same-named material in a different folder.