How do I add grass to my level?

Discussion in 'Mapping Questions & Discussion' started by woller, Oct 14, 2009.

  1. woller

    woller L1: Registered

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    So I'm wondering how you add grass to your level. Not the basic all grass texture, but I mean like scattered grass. Kind of like what you see in arena_lumberyard where there are some patches of grass while they're also being some patches of dirt.


    Here is a pic of what I mean.
    http://tf2wiki.net/wiki/File:05_lumberyard_1.jpg
     
  2. Kraftwerk

    Kraftwerk L2: Junior Member

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    Look through your props folders. It should be a prop-static.
     
  3. Dr. ROCKZO

    Dr. ROCKZO L8: Fancy Shmancy Member

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    In your map properties, there should be something like:

    detail vbsp name
    detail texture name

    change the fields to:

    detail vbsp name: detail_trainyard.vbsp
    detail texture name: detail/detailsprites_trainyard
     
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  4. Garner

    Garner L4: Comfortable Member

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    create a brush in nodraw, apply a blend texture to it (search for blend in the texture browser). Create that brush as a displacement by selecting the top face, clicking on the displacement tab, create displacement to power 3. Then once thats done, you can paint alpha, using the same blend texture and you get two different blends, just like in lumberyard.

    Experiment with different blend textures to suit your map.

    Hope that helped :p
     
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  5. Dr. ROCKZO

    Dr. ROCKZO L8: Fancy Shmancy Member

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    I think he's meaning the 3d Sprite Grass, but Blending is an important skill too, I remember when I was making brushes with dirt textures on the and placing them 1 unit above my normal grass.
     
  6. Blue552

    Blue552 L3: Member

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    I think he meant the blending.
     
  7. woller

    woller L1: Registered

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    How do I select only the top face?
     
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  8. woller

    woller L1: Registered

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    OK never mind I got it working, thanks.
     
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  9. Garner

    Garner L4: Comfortable Member

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    No problem :)
     
  10. Dr. ROCKZO

    Dr. ROCKZO L8: Fancy Shmancy Member

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    Oh indeed he is, even after my previous 2 misreads I didn't notice that..