Hi all, Futrell here. New register to the site but I've lurked a bit; really good stuff. I used to do a bunch of HL1 mapping but just recently decided to spend a bit of time getting up to speed with Source stuff. I'm still a fan of straight-up deathmatch mapping but I've recently been messing with the TF2 stuff. I'm working on porting over one of my favorite HL1 deathmatch maps, Moog3, to TF2. It's starting out as a CTF but I'm probably going to create a CP version as well; we'll see. Anyways, just thought I'd say hey.