Help with trigger_hurt

Discussion in 'Mapping Questions & Discussion' started by Spúnkʸ™, Feb 19, 2018.

  1. Spúnkʸ™

    Spúnkʸ™ L1: Registered

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    Is it possible to ignite a player and have that player start taking afterburn (From a trigger_hurt)?
    What I currently have is the player takes damage and has the ignite sound, but no afterburn.
     
  2. Pocket

    aa Pocket func_croc

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    There's another entity called trigger_ignite.
     
  3. Spúnkʸ™

    Spúnkʸ™ L1: Registered

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    Does it inflict afterburn?

    EDIT: Its does. Thanks