Hello, first post and all. I'm incredibly new at map-making, but I have an idea for a variation of the standard CTF mode. Instead of depending on the number of captures, each round has its own timer When the losing team (the one with fewer captures) captures the flag, time is added The team with the most captures when time runs out is the winner of the round Overtime causes flag return timers to count down faster and lasts until both flags are back at their spawn points I have a very basic CTF map setup for testing (I got everything from A Boojum Snark's ultimate resource thing). But I'm unsure as to how to proceed. Can someone give me some tips? Or at least direct me to where I can find some?