This is a Prophunt map I've been working on, called Headquarters. Prophunt, if you don't know what it is, is essentially an arena-like hide-and-seek gametype, where one team seeks while the other hides. The twist is that the hiders become props, so maps need to have a lot of props to allow the hiders to blend in. This is what I aimed to do with this map. It's nearly complete, but I may add a few doors, and I still have to fix the model shadows.