- Mar 30, 2021
- 143
- 30
FIXED
If you want to teleport the HHH (or any entity connected to an env_entity maker), simply set up a condition whereupon the condition is met, set an AddOutput origin (enter coordinates here, seen in the bottom right of the hammer window for whatever's selected). For instance, OnallTrue, Env_entity_maker, AddOutput origin -2000 2000 2400
THEN set it to forcespawn from that env_entity_maker a fraction of a second later (or however long you like).
Don't use point_teleport, it's buggy as hell.
Thanks to Litronom and Moltard from the Source Engine Discord!
Delete the VMF mods, it's obsolete.
If you want to teleport the HHH (or any entity connected to an env_entity maker), simply set up a condition whereupon the condition is met, set an AddOutput origin (enter coordinates here, seen in the bottom right of the hammer window for whatever's selected). For instance, OnallTrue, Env_entity_maker, AddOutput origin -2000 2000 2400
THEN set it to forcespawn from that env_entity_maker a fraction of a second later (or however long you like).
Don't use point_teleport, it's buggy as hell.
Thanks to Litronom and Moltard from the Source Engine Discord!
Delete the VMF mods, it's obsolete.
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