I got some feedback that I missed, but I've already submitted this to the IMP, might as well get a lot more.
For how many gameplay things changed between A4 and A5, I'm surprised I didn't get a lot of feedback about the new A. Most of the feedback was more focused on things I fixed in earlier versions, like hazard tape and arrow signs.
I'm gonna try to be there for A5b's test today, and see how the new A works.