Getting TF2 entities to show up in Garry's Mod

Discussion in 'Mapping Questions & Discussion' started by guy-montag, Sep 9, 2009.

  1. guy-montag

    guy-montag L1: Registered

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    Last edited: Oct 28, 2013
  2. The Political Gamer

    aa The Political Gamer

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    [ame="http://forums.tf2maps.net/showthread.php?t=6252"][TUTORIAL] Catmull Demo Smoothing (Easier than Valve's!) - TF2Maps.net[/ame]
     
  3. guy-montag

    guy-montag L1: Registered

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  4. guy-montag

    guy-montag L1: Registered

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    I just found the cappoint_hologram, and the lack thereof was the biggest problem (turns out you can browse the props folder for all the various source models).

    Items don't rotate on their own, but freezing them in place shall have to be enough for now.

    If anyone knows how to get Garry's mod props to rotate on their own, please say something though.