- Nov 22, 2009
- 18
- 0
I want to try something new in term of gameplay.
I'm making a 5 cp map Steel-style (don't worry i'll make it so you can find your way in it)
Instead of having A and E unlocked at the beginning, would it be nice to have A B and E unlocked ?
Enjoy my awesome drawing skills :http://s2.noelshack.com/upload/9951345815895_awesome_drawing_skill.jpg Each arrow represent a path that would unlock on capture. After B is captured C is unlocked but not D. When A is captured D is unlocked but not C.
Another idea would be that only A and E are unlocked but when you cap A, D and B become unlocked.
Last idea would be to make it a classic A-B-C-D patern like an arc. Each capture would unlock the next point and would open a path to the central point. The D control point would of course open the most direct path to E. http://s2.noelshack.com/upload/18594814672566_awesomer_drawing_skill.png
Don't worry I did not put any effort in making the drawing.
Would you guys think it could work ?
I'm making a 5 cp map Steel-style (don't worry i'll make it so you can find your way in it)
Instead of having A and E unlocked at the beginning, would it be nice to have A B and E unlocked ?
Enjoy my awesome drawing skills :http://s2.noelshack.com/upload/9951345815895_awesome_drawing_skill.jpg Each arrow represent a path that would unlock on capture. After B is captured C is unlocked but not D. When A is captured D is unlocked but not C.
Another idea would be that only A and E are unlocked but when you cap A, D and B become unlocked.
Last idea would be to make it a classic A-B-C-D patern like an arc. Each capture would unlock the next point and would open a path to the central point. The D control point would of course open the most direct path to E. http://s2.noelshack.com/upload/18594814672566_awesomer_drawing_skill.png
Don't worry I did not put any effort in making the drawing.
Would you guys think it could work ?