- Feb 18, 2009
- 1,239
- 2,570
Where:
TF2Maps.net Official Server: 70.42.74.31:27015
Gameday Host: Selentic
When:
15:00 EST
(Click for other timezones)
Rules for Map Submitters:
• The map must be playable. This means fully functional objective system, proper spawns, not fullbright, etc.
__The purpose of this testing is to help authors refine their designs, not catch newbie bugs.
• Filename must be versioned. (ctf_example_a1.bsp, not ctf_example.bsp)
__Do not rename a bsp after compile. The vmf must be renamed before compile.
• Filename must be all lowercase. (ctf_example_a1.bsp, not CTF_Example_A1.bsp)
__Our Linux servers don't work with uppercase names.
• Map must be in development, finished maps do not require testing.
• Map may not use a point_servercommand to alter any variables.
• Map must be designed for standard play.
__This means no melee, medieval, class restricted, or otherwise gimmicky maps.
• You may NOT reserve a submission without a download.
• Non-compliance with rules will result in rejection of the submission.
Submission Format:
Please submit your map using the table format below.
You can copy the table code here:
[noparse][/noparse]
• Use the exact map filename (ctf_example_a4)
• TF2Maps.net download link, OR url to offsite download.
__BZ2 compressed files are greatly appreciated to save time for the host.
__May not be a hosting site with, wait times, codes, excessive ads, etc.
• If the map is already on the server please tell me
Testing options:
• A specific time slot: Available time & your time zone.
Information
• First come first serve, until the "however long I feel like running this" period is filled.
• Maps will get 30 minutes playtime, KotH/CTF/SD gets 20, Arena will get 15.
• SourceTV demos are automatically recorded, ask a staff member to retrieve them for you after the test.
• Last map can exceed the limit so long as the testing starts within the 2 hour period
TF2Maps.net Official Server: 70.42.74.31:27015
Gameday Host: Selentic
When:
15:00 EST
(Click for other timezones)
Rules for Map Submitters:
• The map must be playable. This means fully functional objective system, proper spawns, not fullbright, etc.
__The purpose of this testing is to help authors refine their designs, not catch newbie bugs.
• Filename must be versioned. (ctf_example_a1.bsp, not ctf_example.bsp)
__Do not rename a bsp after compile. The vmf must be renamed before compile.
• Filename must be all lowercase. (ctf_example_a1.bsp, not CTF_Example_A1.bsp)
__Our Linux servers don't work with uppercase names.
• Map must be in development, finished maps do not require testing.
• Map may not use a point_servercommand to alter any variables.
• Map must be designed for standard play.
__This means no melee, medieval, class restricted, or otherwise gimmicky maps.
• You may NOT reserve a submission without a download.
• Non-compliance with rules will result in rejection of the submission.
Submission Format:
Please submit your map using the table format below.
You can copy the table code here:
[noparse][/noparse]
• Use the exact map filename (ctf_example_a4)
• TF2Maps.net download link, OR url to offsite download.
__BZ2 compressed files are greatly appreciated to save time for the host.
__May not be a hosting site with, wait times, codes, excessive ads, etc.
• If the map is already on the server please tell me
Testing options:
• A specific time slot: Available time & your time zone.
Information
• First come first serve, until the "however long I feel like running this" period is filled.
• Maps will get 30 minutes playtime, KotH/CTF/SD gets 20, Arena will get 15.
• SourceTV demos are automatically recorded, ask a staff member to retrieve them for you after the test.
• Last map can exceed the limit so long as the testing starts within the 2 hour period
Last edited by a moderator: