- Mar 6, 2008
- 1
- 0
Hey there,
I'm fairly new to mapping with source, but have a lot of experience with the old Hammer. I've just bought Orange Box and would love some help with some entity questions.
First, I'll just write an idea of how I would like a map made, as I need to know if this is possible.
Idea:
2 teams
Red can only win if Blue team is killed.
Blue can only win if a capture point is activated.
Method:
Capture point would be set up like that of a map where Red defends it (as in, doesn't win if it is under red possession) but as soon as Blue caps, round is over.
So far, I have the above process set up. However, upon round timer end, stalemate ends everything.
I thought about having a permanent Sudden Death mode, but found out that is only possible if the server has this activated.
What if there was a way to make Red win if Blue doesn't cap with in a time limit? Is that easier?
What about if all of Blue gets killed, Red wins? Like CS?
- - -
Any help would be appreciated
Thanks!
I'm fairly new to mapping with source, but have a lot of experience with the old Hammer. I've just bought Orange Box and would love some help with some entity questions.
First, I'll just write an idea of how I would like a map made, as I need to know if this is possible.
Idea:
2 teams
Red can only win if Blue team is killed.
Blue can only win if a capture point is activated.
Method:
Capture point would be set up like that of a map where Red defends it (as in, doesn't win if it is under red possession) but as soon as Blue caps, round is over.
So far, I have the above process set up. However, upon round timer end, stalemate ends everything.
I thought about having a permanent Sudden Death mode, but found out that is only possible if the server has this activated.
What if there was a way to make Red win if Blue doesn't cap with in a time limit? Is that easier?
What about if all of Blue gets killed, Red wins? Like CS?
- - -
Any help would be appreciated
Thanks!