Also @ bobby, I hope you updated your map as you said you would because I have added it to the rotation.
split the list in half and put 1 half on sat and the other on sunday.I have updated the main topic, I dont think people will really be sticking around super late though, so I think we have to make a decision.
Here are our options as I see them:
What are people's thoughts? Maybe some combination of the above?
- Have different rotations for each Day, a Saturday and a Sunday rotation.
- Start the game days earlier by 2 hours, this will give us 4 more map slots.
- Extend the Game days past 9:00 pm EST until some later time, this will again give us 4 more map slots.
Also @ bobby, I hope you updated your map as you said you would because I have added it to the rotation.
split the list in half and put 1 half on sat and the other on sunday.
i think a limit of submissions should also be imposed. first come first served with 4 or 5 per day with 30 min rotation would be good.
I would like to get my map in if there is still time.
I have to give some notes about the map, because there are currently some problems that I am having. I can't fix them in time for gameday, so I hope they are not too big of a problem
1)Map ends on round win. This means it can only be played one time on gameday. should not be a problem, though, because it is a round like a round of dustbowl, so it only needs to be tested for a short time
2) can't get the cubemaps to build. not that big of a problem, though, because there are not many shiny surfaces in the map
# * cp_backfire_round3_a2
# * http://forums.tf2maps.net/downloads.php?do=file&id=555
# * Map is for testing: Yes
it would be nice if I could get it to be on sunday
I hope these problems are not too big, and remember, its a round 3, so:
should be harder for BLU to win, and
only needs to be tested for a short time (half the normal testing time?)
I would like to get my map in if there is still time.
I have to give some notes about the map, because there are currently some problems that I am having. I can't fix them in time for gameday, so I hope they are not too big of a problem
1)Map ends on round win. This means it can only be played one time on gameday. should not be a problem, though, because it is a round like a round of dustbowl, so it only needs to be tested for a short time
2) can't get the cubemaps to build. not that big of a problem, though, because there are not many shiny surfaces in the map
# * cp_backfire_round3_a2
# * http://forums.tf2maps.net/downloads.php?do=file&id=555
# * Map is for testing: Yes
it would be nice if I could get it to be on sunday
I hope these problems are not too big, and remember, its a round 3, so:
should be harder for BLU to win, and
only needs to be tested for a short time (half the normal testing time?)