CP Galilee (5CP)

Gerbil

aa
Feb 6, 2009
573
846
Test went better than expected. Still need to make last much easier for the attackers though :<
 

Gerbil

aa
Feb 6, 2009
573
846
Updated to A6

cp_galilee_a60004.jpg


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Gerbil

aa
Feb 6, 2009
573
846
Happy birthday to me! A7 released!



There are a few lighting problems I'm aware of. I'll do my best to fix them :)
 
Mar 23, 2010
1,872
1,696
I really like 3-2. mid needs a bit of work imo. i think maybe having a ramp on both sides, maybe one without a wall/cover would be pretty cool. it just feels kind of out there and open. i think the problem comes from its cubeness. can't really describe it.

last is okay, the main problem i see is that one overhead route that gives you a huge height advantage + cover + dropdown on the point, etc.. i would lower it a bit, and maybe increase the travel time.

very good map though. i enjoyed it.
 

Wilson

Boomer by Sleep
aa
May 4, 2010
1,385
1,223
I approve this map and it probably is going to win the symmetric part of the contest.
(Not that there is many maps to beat anyhow)
 
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