- Mar 15, 2008
- 111
- 6
I added a simple cube func_physbox to my map so I could shoot it and move it about the place.
Turns out when you shoot it, it actually moves towards you! :001_huh:
Not too sure what kind of physics phenomenon is responsible for that.
Am I doing something wrong (strange flag setting, wrong brush shape or something) or is the TF2 func_physbox buggy? (I'm guessing it doesn't do this in hl2).
Turns out when you shoot it, it actually moves towards you! :001_huh:
Not too sure what kind of physics phenomenon is responsible for that.
Am I doing something wrong (strange flag setting, wrong brush shape or something) or is the TF2 func_physbox buggy? (I'm guessing it doesn't do this in hl2).