func_physbox moves towards you when shot!

Discussion in 'Mapping Questions & Discussion' started by kimangroo, Apr 7, 2008.

  1. kimangroo

    kimangroo L3: Member

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    I added a simple cube func_physbox to my map so I could shoot it and move it about the place.

    Turns out when you shoot it, it actually moves towards you! :001_huh:

    Not too sure what kind of physics phenomenon is responsible for that.

    Am I doing something wrong (strange flag setting, wrong brush shape or something) or is the TF2 func_physbox buggy? (I'm guessing it doesn't do this in hl2).
     
  2. lerlerson

    lerlerson L2: Junior Member

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    Well, I'm not really sure if this is relevant, but could be possible that Valve screwed up physics of TF2 a bit? I mean, it's kinda weird when I keep shooting stickies and they fly TOWARDS me.