LizardOfOz submitted a new resource:
Forgecall (GunGame VScript) - a
Read more about this resource...
Forgecall (GunGame VScript) - a
Read more about this resource...
GunGame v7:
- Fixed the bug related to Strange Cosmetics leveling up (hopefully).
- Removed assists. Earn your progress like a Mann!
- The game now tries to spawn you at least 500hu away from other players.
- Take a break! Increased respawn time from 3 to 8 seconds.
- You can no longer see the other players' Health.
- Fixed players get stuck with the Sniper Rifles zoom after moving to the next weapon.
- On-spawn invul wears off...
Important Hotfix:
- Fixed the bug related to Strange Cosmetics leveling up (hopefully this time for sure).
- Sadly this fix broke the TAB Scoreboard. Ignore it for now.
- Fixed a major bug when the game tried to convert unassigned players (including SourceTV) to the Mercenary.
- Fixed botkiller attachments not getting deleting when converting to the Merc.
- Fixed longer than intended respawn times.
- Fixed flames not working sometimes.
- Fixed...
- Fixed damage numbers not appearing on the screen.
- Reduced health back from 200 to 150.
- Removed Flamethrower and Dragon's Fury (darn these things REALLY don't want to play along with friendly fire)
- Fixed players facing walls upon spawning.
v8 of GunGame + various map changes by Wendy
Removed some OF props which caused mass client crashes.
Mainly fixed viewmodel animations.
YOYOYO gave it a cheeky little artpass. Roll tide.
- Fixed any and all stucks pieces
- Furthered the exterior artpass
- 3d skybox!
More still to come!
Updated to the current v14a version of the script
- Fixed the crash hopefully
- Implemented voice lines and more announcer lines
- Added victory screen
- Improved Golden Crowbar textures (thanks to A Paint Bucket Named Huey)