Forestry Comission

Jakkarra

L4: Comfortable Member
Aug 26, 2009
167
36
Why are you using multiple brushes where a single brush will suffice?

I really Don't know, i'm slowly fixing such things.

Also: Scelentic? I'm not putting it right outside the spawn, possibly in some detail area, with less penis maybe...
 
Aug 10, 2009
1,240
399
You don't want your lights to flash because that means they're dynamic. Dynamic lights take up a lot of memory in lightmaps, and aren't very common on tf2. I would suggest that you put a light entity right under the bulb in the model to brighten it up. Also, consider clipping your lighting poles and please take the shadows off the tracks. The map has a lot of open space that isn't really used, and the whole far right side of the map wasn't too used either.
 

FiLi

L4: Comfortable Member
Nov 14, 2009
195
102
yah, it is a leetle big, but then again, if it's good, why is that bad?

Also: I have painstakingly aligned NON devtextures, there are a lot of devs though, and i havent really found the will to change them.

I'll try to do so though.

you know you can just select one texture, hit replace, check "select faces with texture" and it will give you all faces with that one texture applied.