Is it possible to force Sudden Death for every round? I'm creating a glassfloor map and really want this instead of just capping a CP (which wouldnt fit the glass map gameplay). I have zero mapping experience when it comes to triggering stuff, so be gentle with me. edit: seems a friend figured it out...at least he says so edit2: didnt work. So maybe you guys got suggestions
No, not something like that. I don't want to strip weapons. I just want the team that survives to win.
I believe that if you have a game_round_win entity with TeamNum set to 0 and send it a RoundWin input, it will enter sudden death. Haven't tested it, though.
A logic_auto + game_round_win did the trick its not perfect though. Server settings need to enable SD.