Here's my third gimmicky map. My second is really just a variation on my first, only larger.
This map puts the intel in a central location and you then have to run the intel to the room above the enemy spawn! The first point might be easy because there's no setup time (that may change), but any defenses put up will seriously hinder capture after that.
The lighting in this map still needs tweaking, but I'm working on it. I tried to make this map good for all clases with nooks and crannies for snipers, engi's, etc etc. Haven't played it as of yet, but team-vipers.com is hosting it on the crit and vanilla server. If an admin is on, just ask for it by name.
Name: ctf_football_v1.bsp
Enjoy and let the critiques fly!
This map puts the intel in a central location and you then have to run the intel to the room above the enemy spawn! The first point might be easy because there's no setup time (that may change), but any defenses put up will seriously hinder capture after that.
The lighting in this map still needs tweaking, but I'm working on it. I tried to make this map good for all clases with nooks and crannies for snipers, engi's, etc etc. Haven't played it as of yet, but team-vipers.com is hosting it on the crit and vanilla server. If an admin is on, just ask for it by name.
Name: ctf_football_v1.bsp
Enjoy and let the critiques fly!