Flurry is a KotH map set in an abandoned sawmill during the middle of winter (or that's the plan anyway). Heavily inspired by Viaduct. Special thanks to: - A Boojum Snark for his Ultimate Mapping Resource Pack - Ravidge for his Lighting Library - YOU for downloading, playing, and providing feedback
Not sure if you know but you can check your map feedback by clicking this link here. You can also download the impromptu's recorded demo (of our amazing 4v4 match!) here, if you actually want that.
Thank you for reminding me! I checked the feedback from the last gameday, but haven't gotten around to the imp's yet.
My main concern when playing this, apart from the tad-large-size, was that it was just a bit...meh. Do something interesting with the geometry, or the point, add platforms and rocks or something to break it up, because right now it just feels really basic.
I have to agree with Aly, it is quite basic. Coming from spawn, there's a lot happening in the right but the left route to that ledge is quite plain and the building acts as wasted space in between. This is just me but I'd use the building to connect up that bridge, the ledge on the left and a doorway near the rock to give the player a bit more choice