Flounder Heights

KotH Flounder Heights a2

Harmony

L1: Registered
Aug 4, 2018
2
0
Flounder Heights - A quickie KOTH map inspired by Splatoon

Hey, this is my first map ever.

I've been following Crash's tutorials a few months ago and started replicating Splatoon's Flounder Heights in TF2's style, leaving it unfinished after working on it for a few hours. Now, I just edited the map to make it playable.

The map's structure is not final and this build is some kind of a beta, so try it out for yourself and tell me your thoughts.

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Harmony

L1: Registered
Aug 4, 2018
2
0
This update for Flounder Heights makes the flanks more accessible. Previously, only Scout and rocket/sticky-jumping players could access these flanks easily.

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A bunch of props were also added.

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This update also provides other additions fixes:
  • Replaced most playerclips with blockbullets
  • Added colliders to the pylons at the edge of the map
  • Fixed the RED resupply not working
  • Added lights to most lamps
  • Set the lamps near the point to Not Solid (you could get on a lamp and spawn-camp when playing Demo)

Read the rest of this update entry...