Fjord

KotH Fjord RC1B

Fiddleford

L2: Junior Member
Feb 21, 2020
85
58

Katsu! :3

Veteran Cat
aa
Jul 30, 2021
616
337
I really like the concept to this map; While it wasn't exactly fun getting bullied into our spawn by the enemy team, I do think with some improvements this map could be really really fun! Personally what I'd like to see is have a bit less tight of chokes (which, admittedly, there are a lot of) and maybe some more height variation around mid to make the point less safe? As it is right now you can hide behind the glass pretty easily and just spam into the enemy team's doorways. Perhaps also, if the map didn't play exactly how you wanted it to, consider mirroring the map and them making it a Team Deathmatch or Kill Confirmed map? I know it's possible with TF2 logic, just not where where. Maybe in prefabs?
 

Fiddleford

L2: Junior Member
Feb 21, 2020
85
58
Fiddleford updated Fjord with a new update entry:

A3

-Added a new route to the highground at mid
-Changed some props in the lobby area
-The dropdown route is now connected with the vents
-Added a medium healthpack near the point
-Changed the glass texture
-Added a medium ammo pickup under the highground area

Read the rest of this update entry...
 

Fiddleford

L2: Junior Member
Feb 21, 2020
85
58

Fiddleford

L2: Junior Member
Feb 21, 2020
85
58

Fiddleford

L2: Junior Member
Feb 21, 2020
85
58
Fiddleford updated Fjord with a new update entry:

B2

-Changed the floor texture near spawn
-Fixed lighting bug with the skybox water
-Changed the texture of the stairs
-Removed one of the pillars near the point
-Added some props around the point
-Some other minor changes

Read the rest of this update entry...
 

Fiddleford

L2: Junior Member
Feb 21, 2020
85
58