- Jun 28, 2019
- 11
- 0
I'm trying to compile a very basic map (only a few brushes and a spawnpoint). However, whenever I try to compile it I get the same error (ie. material "tools/toolsskybox" not found).
I followed a reddit post to install hammer editor on Linux
I've tried changing the materialPath to tf/materials on the Linux version of tf2, however nothing I try seems to work
The odd thing is, the materials preview just fine in the texture picker and 3d view. I have no clue why it doesn't work in compile
Compile log: https://pastebin.com/2KGvqs3S
FIX: Changed the build programs tab to be the .exe's put into the Team Fortress 2/bin folder instead of the depot/bin folder
I followed a reddit post to install hammer editor on Linux
I've tried changing the materialPath to tf/materials on the Linux version of tf2, however nothing I try seems to work
The odd thing is, the materials preview just fine in the texture picker and 3d view. I have no clue why it doesn't work in compile
Compile log: https://pastebin.com/2KGvqs3S
FIX: Changed the build programs tab to be the .exe's put into the Team Fortress 2/bin folder instead of the depot/bin folder
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