- Dec 16, 2008
- 818
- 245
basically a lil experiment + a lot of silliness.
a simple and small CTF map, probably not suited well for a large player count.
the goal is to develop a more vibrant thematic style for tf2, but one that still fits tf2.
for the most part all i've done so far on that note really is to jut up the the saturation on the valve-textures.
i'm not done in that regard though i think i'm making positive headway so far.
and yeh, this DID prevent me from finishing the last stage of rollout for this week i really need to hurry up
a simple and small CTF map, probably not suited well for a large player count.
the goal is to develop a more vibrant thematic style for tf2, but one that still fits tf2.
for the most part all i've done so far on that note really is to jut up the the saturation on the valve-textures.
i'm not done in that regard though i think i'm making positive headway so far.
and yeh, this DID prevent me from finishing the last stage of rollout for this week i really need to hurry up