- Jun 17, 2011
- 61
- 1
I've packed up my BSP to be published, but when I open it in-game to test and see if everything is packed I get this error and the game closes
Too many verts for a dynamic vertex buffer (60480>49152) tell a programmer to up VERTEX_BUFFER_SIZE
What does this mean? I'm going to guess its a memory allocation error.
Too many verts for a dynamic vertex buffer (60480>49152) tell a programmer to up VERTEX_BUFFER_SIZE
What does this mean? I'm going to guess its a memory allocation error.