Engine Error: Host_Error: CMapLoadHelper::Init, unable to open... Workshop Map

ProCopperTail

L1: Registered
Jan 3, 2023
3
0
Hello, I am trying to setup a dedicated server, everything works fine except for workshop maps.

Whenever the server tries to load a workshop map, I get this error:
1689668122690.png


Here is how I have the map formatted in the mapcycle.txt file:
1689668182598.png


When I boot up the server, I have it start pl_upward first. During the bootup phase, it reflects that it is tracking the workshop maps successfully and will even queue the workshop map next. It is only when the server attempts to switch to the workshop map is when I get the error above.

When looking into this error, I find only a few dead-end articles with no solutions.

I hope someone here has a better idea on how I can resolve this.
 

worMatty

Repacking Evangelist
aa
Jul 22, 2014
1,259
999
It may be your path is too long, or it doesn't like spaces. I can run Workshop maps fine on my local server. The path looks like this:

C:\servers\steam\tf2\steamapps\workshop\content\440\845183322\mapname
 

ProCopperTail

L1: Registered
Jan 3, 2023
3
0
It may be your path is too long, or it doesn't like spaces. I can run Workshop maps fine on my local server. The path looks like this:

C:\servers\steam\tf2\steamapps\workshop\content\440\845183322\mapname
Yup, that fixed the issue.

I just installed the server in a separate folder from steamCMD and that made the path much much shorter. Also fixed another issue I was having lol

Thanks for the help!
 

worMatty

Repacking Evangelist
aa
Jul 22, 2014
1,259
999
Glad to be of service! Enjoy your time with the totally-not-broken Workshop.