Ending the map crashes the game.

Discussion in 'Mapping Questions & Discussion' started by Untouch, Nov 12, 2010.

  1. Untouch

    Untouch L4: Comfortable Member

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    Disconnecting from the server while the map I'm making crashes tf2.
    Winning via game_round_win also crashes.

    http://www.mediafire.com/?1zvmaaw5f6i9o3l

    There's nothing "weird" about my map, it's a payload map.
    No leaks, nothing.

    Why is it doing this?



    Note: I stopped triggering the round_game_win files to test my map, blah.
     
  2. MrTwoVideoCards

    MrTwoVideoCards L1: Registered

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    It could possibly be related to a number of reasons, but I've never myself have heard of a map causing the game to crash at the end of the round.

    My only thoughts here would be that you have a specific object in your map that loads itself onto memory, whether that be logic, solid geometry, or models, that causes the game to crash when unloaded. Try deleting your config file in your config folder, and see what happens after that.
     
  3. red_flame586

    red_flame586 L7: Fancy Member

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    Also, probably not that good an idea to put up you vmf online, let alone on media fire.

    Otherwise, i'd have no idea, maybe upload you bsp and see if it crashes other peoples game (it could just be your computer or something on it). Also test some other custom maps to see if there are any other problems
     
  4. Untouch

    Untouch L4: Comfortable Member

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    I'm going to be releasing it anyways, I was designing this for an idea I had.