Empty ambient_generic?

Discussion in 'Mapping Questions & Discussion' started by Booshman800, Mar 26, 2008.

  1. Booshman800

    Booshman800 L1: Registered

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    I've tried to put in a couple of ambient_generic entities, but they don't play at all, and the console log keeps giving me the error message "Empty ambient_generic at [insert co-ordinates here]". :confused1:

    Can anyone point me in the right direction?
     
  2. Ze Inspector

    Ze Inspector L1: Registered

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    Well, what are you using them for?
    If you are trying to add a general looping sound background to regions in your map use env_soundscape.

    I know ambient_generic just sounds like it should be for, I don't know, general ambience? But actually its for specific sound events, and according to the valve wiki is basically phased out.