drycactus - i dont know empty
Mercia L1: Registered May 27, 2020 44 7 Apr 11, 2021 #3 fixed sightline from C to forward spawn trigger_hurt at the forward spawn replaced with a trigger_teleport minor layout changes ( I'll make bigger layout changes in the next version I promise ) Read the rest of this update entry...
fixed sightline from C to forward spawn trigger_hurt at the forward spawn replaced with a trigger_teleport minor layout changes ( I'll make bigger layout changes in the next version I promise ) Read the rest of this update entry...
Mercia L1: Registered May 27, 2020 44 7 Apr 24, 2021 #4 redone A cap building a new route to highground on C (good sentry spot) Read the rest of this update entry...
redone A cap building a new route to highground on C (good sentry spot) Read the rest of this update entry...
Mercia L1: Registered May 27, 2020 44 7 Aug 22, 2021 #5 redone C point from scratch forward spawn moved added forced respawns for RED team B is a bit different Read the rest of this update entry...
redone C point from scratch forward spawn moved added forced respawns for RED team B is a bit different Read the rest of this update entry...
Mercia L1: Registered May 27, 2020 44 7 Aug 27, 2021 #6 stretched the map there and there added another room between B and C moved back BLU's forward spawn Hopefully this will improve walktimes and other stuffs. Read the rest of this update entry...
stretched the map there and there added another room between B and C moved back BLU's forward spawn Hopefully this will improve walktimes and other stuffs. Read the rest of this update entry...