Drought

CTF Drought V3

A Smooth Criminal

L1: Registered
Jan 25, 2023
19
1
A Smooth Criminal submitted a new resource:

Drought - Hydro's Weird CTF Cousin (Twice Removed)

I went a bit bigger for my second go here.
Perhaps too big, but at last I have something that works now.
Welcome to Drought, a CTF map on top of a dam! And not just any dam, but the one seen on Hydro!
(You better appreciate the connection, I spent like a week just figuring out how to accurately recreate the dam.)
But this proximity to Hydro is not without consequence. For this map has a very Hydro-esque gimmick!
There are three routes across the dam to the enemy base. Each has two gates...

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A Smooth Criminal

L1: Registered
Jan 25, 2023
19
1
A Smooth Criminal updated Drought with a new update entry:

The dam's less empty!

We have some new decor inside the dam, mainly some turbines. I don't think their positions are quite finalized but they make the rooms a bit more interesting. Otherwise, I added some glass to the upper central stairs to make the central room a bit less engineer-friendly. Also, I redid the materials on some of the floors and made the manholes a bit bigger. Now you can accidentally fall through them, when you really had to squeeze in just right before.
We still have a long way to go. But, I...

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A Smooth Criminal

L1: Registered
Jan 25, 2023
19
1
A Smooth Criminal updated Drought with a new update entry:

Cars! (And a bigger file size, sorry)

Yeah, the file's basically quadrupled in size now, sorry to say. But it's with good reason, because we now have some cars on the road!
Now instead of an empty road with abhorrent sightlines, we have an almost L4D looking road with surprisingly short sight lines (I blocked the worst one, and the rest are actually okay. The curve of the dam and the towers does more work than you'd expect).
It's still a little rough perhaps, but most importantly I think it greatly improves gameplay up top.
Some...

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