- Jan 7, 2024
- 33
- 1
Ready To Play
32 Player Fast-Respawn Payload Race, or 3 Point King of the Hill, or Medieval
[ !! Solved !! Model Brush-Limit = 40]
****Re-uploaded .vmf
32 Player Fast-Respawn Payload Race, or 3 Point King of the Hill, or Medieval
[ !! Solved !! Model Brush-Limit = 40]
****Re-uploaded .vmf
Code:
** Executing...
** Command: "D:\SteamLibrary\steamapps\common\Team Fortress 2\bin\vbsp.exe"
** Parameters: -game "D:\SteamLibrary\steamapps\common\Team Fortress 2\tf" "D:\SteamLibrary\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\Dreadfort.vmf"
Valve Software - vbsp.exe (Jan 4 2023)
8 threads
materialPath: D:\SteamLibrary\steamapps\common\Team Fortress 2\tf\materials
Loading D:\SteamLibrary\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\Dreadfort.vmf
ConVarRef mat_reduceparticles doesn't point to an existing ConVar
Brush 556901: MAX_MAP_PLANES
Side 5
Texture: METAL/METALWALL052B
** Executing...
** Command: "D:\SteamLibrary\steamapps\common\Team Fortress 2\bin\vvis.exe"
** Parameters: -game "D:\SteamLibrary\steamapps\common\Team Fortress 2\tf" "D:\SteamLibrary\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\Dreadfort"
Valve Software - vvis.exe (Jan 4 2023)
8 threads
reading d:\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\Dreadfort.bsp
reading d:\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\Dreadfort.prt
LoadPortals: couldn't read d:\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\Dreadfort.prt
** Executing...
** Command: "D:\SteamLibrary\steamapps\common\Team Fortress 2\bin\vrad.exe"
** Parameters: -game "D:\SteamLibrary\steamapps\common\Team Fortress 2\tf" "D:\SteamLibrary\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\Dreadfort"
Valve Software - vrad.exe SSE (Jan 4 2023)
Valve Radiosity Simulator
8 threads
[Reading texlights from 'lights.rad']
unknown light specifier type - lights
[56 texlights parsed from 'lights.rad']
Loading d:\steamlibrary\steamapps\common\team fortress 2\sourcesdk_content\tf\mapsrc\Dreadfort.bsp
No vis information, direct lighting only.
Setting up ray-trace acceleration structure... Done (0.58 seconds)
35709 faces
numplanes + fakeplanes >= MAX_MAP_PLANES
** Executing...
** Command: Copy File
** Parameters: "D:\SteamLibrary\steamapps\common\Team Fortress 2\sourcesdk_content\tf\mapsrc\Dreadfort.bsp" "D:\SteamLibrary\steamapps\common\Team Fortress 2\tf\maps\Dreadfort.bsp"
[Code]
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