Doors Opening @ Set time

Discussion in 'Mapping Questions & Discussion' started by x14u2cx, Aug 15, 2009.

  1. x14u2cx

    x14u2cx L1: Registered

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    I'm making a KOTH map and i need to open two doors at 30 seconds, i looked at rena lumberyard and the doors open useing tf_logic_arena, i cannot use this and another thing i was thinking was useing a team_round_timer but i'm unsure on how to set this up properly.

    Can i use that or is there a better way i am unaware of...
     
  2. J4CK8

    J4CK8 L11: Posh Member

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    There should be a timer entity needed for KOTH with will activate the control point after so long. You can use the same method to open doors, just change the timing. I think it is a team_round_timer and in the outputs just have:
    Onstart
    *doorname*
    Open
    With a delay of 30

    Should work fine, hope it helps.

    WDIT: The 30seconds of waiting for players may also add to this if the mp_waitingforplayers 0 command is entered. Once the waiting for players reaches 0 the map will restart and therefor the doors will open after 30seconds.
     
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  3. x14u2cx

    x14u2cx L1: Registered

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    the timer is actually the tf_logic_koth entity and there is no output that i could use to open the doors in that that i know of.
     
  4. Nutomic

    Nutomic L11: Posh Member

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    You can just put a logic_auto in your map, with the Output:

    OnMultiNewRound | Door | Open | 30

    Or you could try to plaxe a team_round_timer, set it to 30 seconds setup time and use the OnSetupEnd output, however im not sure if setup works in koth.
     
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  5. x14u2cx

    x14u2cx L1: Registered

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    thanks, i actually figured that out right after i posted and came back to say i got it, but now i know i did it right, thanks allot you two.