- May 21, 2009
- 2,039
- 1,484
Okay, anybody who played the impromptu Devforts midnight test noticed a rather annoying bug, that being that when a func_breakable respawned, people got stuck in it.
So I replaced the breakable with a door, and gave that door health. But when the health is depleted, the door DOES NOT open. And I want it to open automatically.
Ideas on how to solve this?
So I replaced the breakable with a door, and gave that door health. But when the health is depleted, the door DOES NOT open. And I want it to open automatically.
Ideas on how to solve this?