- Mar 11, 2008
- 27
- 0
If ya find any bugs or got suggestions dont hesitate to post them here
Deathmatch mapping is fairly new to me so took some inspiration (i guess, subconsciously) from dm_biodome for the glass roof, but beyond that the map will be completly styled differently
it will still be a pure and pretty hardcore (run out of spawn and die type
, quite honestly the only good one ^_^) deathmatch map. The theme for the map will be 2 modern bases (as i started work on) facing eachother doing what they do based in a western-ish setting
for this i will probably increase the length of the hall the map got atm and make it look better i hope
download linky:
http://tf2maps.net/downloads.php?do=file&id=208
Screenshots:
Red base
Blue base
Known bugs
- Lighting is weird on some walls and not sure why
Deathmatch mapping is fairly new to me so took some inspiration (i guess, subconsciously) from dm_biodome for the glass roof, but beyond that the map will be completly styled differently
it will still be a pure and pretty hardcore (run out of spawn and die type
for this i will probably increase the length of the hall the map got atm and make it look better i hope
download linky:
http://tf2maps.net/downloads.php?do=file&id=208
Screenshots:
Red base

Blue base

Known bugs
- Lighting is weird on some walls and not sure why
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