dest_the_warehouse

Discussion in 'Map Factory' started by Night MapKOT, Oct 24, 2009.

  1. Night MapKOT

    Night MapKOT L1: Registered

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    This is the first map in my new gamemode. BLU team have to destroy the RED weak point - the detonator under the 15 radioactive barrels! RED have to protect that object which is also a Dispenser.

    The map has great opportunities for Defending the base or attack it. Uber charges are also greatly valuable to destroy the object.

    Features:
    1 Two towers
    2 A little house like in Dustbowl
    3 Night fight
    4 A big house near the BLU spawn
    5 A NEW gamemode
     
    Last edited: Oct 26, 2009
  2. dr_digital2

    dr_digital2 L1: Registered

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    You should make some crazy cool looking custom model for the radioactive barrels. If you do (or if you can get someone to do it for you) it should look really cheap in a bomb cart kinda way. You know were it looks like it was put together last minute really quickly. Something with like a time bomb on the side. I don't know. But I'm sure people would love it.
     
  3. gamemaster1996

    gamemaster1996 L13: Stunning Member

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    Should be good and i really dont understand the decal tool :I i must learn (btw plz make :I a smiley for a guy with blown up cheeks
     
  4. Trotim

    aa Trotim

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    Overlay > Decal
     
  5. Haas

    Haas L1: Registered

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    A Russian download site and no screenshots, some how all my internet alarm bells are going off.
    I would like to test a new gameplay but I really don't trust this.
     
  6. HeaH

    HeaH L8: Fancy Shmancy Member

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    No pics no clicks! You really need pictures for people to bother about trying the map
     
  7. Night MapKOT

    Night MapKOT L1: Registered

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    I haven't already textured the map... I just show what is now.
     
  8. Lancey

    aa Lancey Currently On: ?????

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    How will we destroy it? With a cart or our puny weapons?
     
  9. Night MapKOT

    Night MapKOT L1: Registered

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    With weapons.
     
  10. Night MapKOT

    Night MapKOT L1: Registered

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    I made this map night stylized.
     
  11. Night MapKOT

    Night MapKOT L1: Registered

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    The map is working! If you find a bug please post it here!
     
  12. Night MapKOT

    Night MapKOT L1: Registered

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    I am working with RCbot waypoints now
     
  13. Lancey

    aa Lancey Currently On: ?????

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    Can we get some screenshots that show the map?
     
  14. The_Ulf

    The_Ulf L6: Sharp Member

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    LIGHTING.

    Please.

    First screenshot is incredibly dark: 'night stylized' or no, TF2 needs full illumination over the entire playable area, look at how Valve lit plr_pipeline.
     
  15. Lancey

    aa Lancey Currently On: ?????

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    I want to know what the map looks like.
     
  16. Engineer

    aa Engineer

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    Moar screens!
     
  17. Night MapKOT

    Night MapKOT L1: Registered

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    Added more screenshots.
     
  18. The_Ulf

    The_Ulf L6: Sharp Member

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    Yup, unplayable darkness, still.

    Work on getting in some lighting props and appropriate light, light_spot and point_spotlight (last one doesn't emit light, useful with props to make them look like they're spotlights).
     
  19. Night MapKOT

    Night MapKOT L1: Registered

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    I have already fixed that (maybe you have a bug?)