KotH Desert Pyramid 2018-06-04

KOTH map, set in a desert, outside a pyramid.

  1. sailents

    sailents L1: Registered

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    Desert Pyramid - KOTH map, set in a desert, outside a pyramid.

    Koth_desertpyramid is a map I have been working on for quite some time. I haven't completely finished polishing it, but the map is in a playable state.
    Please leave some feedback, if you have played it.
    Thanks and have fun.
     
  2. BeigeBaize

    BeigeBaize L1: Registered

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    With the elevator currently getting pushed down by it will make a player stuck in the ground, you should set it to be blockable by players so that it doesn't do that but that would mean that players would block it by being underneath it wouldn't kill them (blockable by players still pushes players upwards as it's supposed to), the other possibility would be to make it so that it damages the players when they are squashed by it which could cause the odd death but it's better than being stuck in the ground since there's no way out of that.

    It's kind of difficult to give feedback since it depends what you want to do with the map/if changing too much would go against what you want it to be.

    Snipers are currently very powerful as they are able to see a very large area of the pyramid, and more mobile classes are not quite as but the other good classes, the less mobile classes will struggle more on the map just due to the nature of the map and it could take quite a bit of changing to make it better for them.

    The main thing I can think of for in either case of what you want to do with the map was to add more stuff to the top area, currently there is not too much happening there and there are 3 big stretches of wood that get you up to the point, so if you added more stuff happening around there and more cover and such then it would make it so once you have gotten to the top of the point it's easier to defend from there. Currently I think where you would defend from would be where the big healthpack is under the point due to the health and it's quite a good covered area with lots of ways to go.

    Hopefully that is helpful, I didn't give too much specific feedback since I don't know what you want to do with the map if you know what I mean, goodluck and have fun!
     
    • Thanks Thanks x 1
  3. sailents

    sailents L1: Registered

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    Thank you for your feedback BeigeBaize! I'm currently working on the second version of the map and your feedback was immensely helpful!
     
  4. sailents

    sailents L1: Registered

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    -Optimized map.
    -Decorated both of the team spawns.
    -Added some more cover around the pyramid.
    -Made the elevator magnificently crush the player when stood under it.
    -Added some defensive cover to the control point.
    -Added cactus.
    -Minor tweaks.

    Read the rest of this update entry...