Deplane

Discussion in 'Map Factory' started by RogerMasters, Aug 17, 2010.

  1. RogerMasters

    RogerMasters L2: Junior Member

    Messages:
    61
    Positive Ratings:
    8
    Pl-Deplane

    PL_deplane "badwater style" is my first payload map.This map go down the mountain , theme in alpine full light day.

    Any and all constructive criticism is welcome.
     
    Last edited: Apr 7, 2012
  2. ricardojvc6

    ricardojvc6 L6: Sharp Member

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    i'm shocked.. O: The blue spawn is great :D good job fella
     
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  3. The Political Gamer

    aa The Political Gamer

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    4,468
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    Your detailing skills have really improved. :)
     
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  4. Omnomnick

    Omnomnick L6: Sharp Member

    Messages:
    335
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    Looks nice, I can't really seem many areas around that cart that would be too tight or restrict movement in anyway. I hope this plays well! :)
     
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  5. red_flame586

    red_flame586 L7: Fancy Member

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    Looks good, sightlines may be a tad to long in some parts but that probably won't be much of a problem, detailing is awesome, and the cart track isn't to cramped...

    Well done
     
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  6. StickZer0

    aa StickZer0 💙💙💃💙💙

    Messages:
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    Loving the detailing, try taking photos at 100% quality and with antialiasing next time if you can though

    I would love to play this sometime! :D
     
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  7. about 20 ninjas

    about 20 ninjas L1: Registered

    Messages:
    44
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    thats some damn fine detailing. Sightlines look pretty consistent from the pictures, not too open or too tight. Hope to test it sometime.
     
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  8. RogerMasters

    RogerMasters L2: Junior Member

    Messages:
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    Thx all
    Finality the beta 1
     
  9. RogerMasters

    RogerMasters L2: Junior Member

    Messages:
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    Positive Ratings:
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    Attention:
    Update to beta 2
     
  10. RogerMasters

    RogerMasters L2: Junior Member

    Messages:
    61
    Positive Ratings:
    8
    Attention:
    Update to beta 3
     
  11. RogerMasters

    RogerMasters L2: Junior Member

    Messages:
    61
    Positive Ratings:
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    Attention:
    Update to beta 4
     
  12. ShamanBond

    ShamanBond L1: Registered

    Messages:
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    Positive Ratings:
    5
    The final point is really easy to defend, there's almost no way for blu to push down the ramp to the final point, definitely something to think about.

    This map is currently running on the FreeFrag 24/7 Payload server.
     
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  13. simoneaolson

    simoneaolson L1: Registered

    Messages:
    13
    Positive Ratings:
    8
    Great map you have here. Found a few minor bugs/exploits

    (1) Soldiers/Demomen/Engineers can jump to the top of the roof on the last point, giving them an unfair vantage point.
    heres a clip
    (2) Small bug with the door opening on the first spawn, as you can see in this clip.


    This map is running on the (-TN-) 24/7 Payload Rotation.
    68.68.32.218:27015
     
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  14. RogerMasters

    RogerMasters L2: Junior Member

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    Thx men , i go fix this...
    its nickname will be introduced in the credits
    new beta5 this night :woot:
     
  15. RogerMasters

    RogerMasters L2: Junior Member

    Messages:
    61
    Positive Ratings:
    8
    Attention:
    Update to beta 5
     
  16. RogerMasters

    RogerMasters L2: Junior Member

    Messages:
    61
    Positive Ratings:
    8
    • Thanks Thanks x 1
  17. bob+M|M+

    bob+M|M+ L6: Sharp Member

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    Wow an update for pl_deplane? What brought you to update the map? I can see from the screenshots you've made some significant gameplay improvements.
     
  18. RogerMasters

    RogerMasters L2: Junior Member

    Messages:
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    Positive Ratings:
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    wanted to make the best red respawn , And in the end just to improve other things