Here is my Layout entry for the "A Tale of Two Skillsets" contest.
VMF download link: https://mega.co.nz/#!tAcyFLBK!MtTnhSonzf9neyhc-WrIu2xc2VIkkis3Sp1dlHt821k
I did a bit of experimentation with this CP map and I hope things turned out well. The spawns use a system of lights and numbers to inform players of what gates are locked and which are unlocked. If a red light is on above a gate, that means it is locked. If there is no red light, the gate is unlocked. Lights can be seen either above the gates or above that gates number on a wall directly in front of the spawning entities. I hope this system gives enough feedback to avoid confusing players.
I do fear that the map may be congested or claustrophobic in a few areas, hopefully this is not the case. I don't have anyway to test my maps on a live server with players.
Please let me know what you think of the layout and best of luck to everyone else in the contest.
VMF download link: https://mega.co.nz/#!tAcyFLBK!MtTnhSonzf9neyhc-WrIu2xc2VIkkis3Sp1dlHt821k
I did a bit of experimentation with this CP map and I hope things turned out well. The spawns use a system of lights and numbers to inform players of what gates are locked and which are unlocked. If a red light is on above a gate, that means it is locked. If there is no red light, the gate is unlocked. Lights can be seen either above the gates or above that gates number on a wall directly in front of the spawning entities. I hope this system gives enough feedback to avoid confusing players.
I do fear that the map may be congested or claustrophobic in a few areas, hopefully this is not the case. I don't have anyway to test my maps on a live server with players.
Please let me know what you think of the layout and best of luck to everyone else in the contest.
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