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PL Deephill a2

goofster

L1: Registered
Mar 13, 2020
33
0
goofster updated Deephill with a new update entry:

Deephill A2

Looks like this project isn't completely bad, maybe its still salvageable

1. Gave Red a forward spawn for A and B
2. Changed Red's original spawn so they don't (necessarily) have to fight out of their spawn
3. Set Blu team's respawn time to 0 on first point
4. (Attempted) to make B less of a sniper hell
5. Added some signs to help players figure out where tf they are and where they should be headed

Read the rest of this update entry...