In an effort to get more feedback about payload maps in development, I've setup a second payload server in our network that will be dedicated to testing up-and-coming payload maps.
I.P.: 64.34.184.221:27015
I'm only going to test a few maps at a time, so as to be able to get as much constructive feedback as possible from our members. Currently, the following maps are in rotation on the server:
pl_halfacre_a3
pl_stovepipe_a7
pl_haywood_beta5*
pl_frontier_a8
pl_cashworks_a2
*Once the spawn door bug is fixed, this map will be moved to our main payload server, which already has several popular custom payload maps running on it, to include cranetop, dynamite, and hoodoo.
Beginning next weekend, I'm going to be setting up some set times for our users to test individual maps (probably on Sundays around 6pm EST) and provide feedback via our forums. If the authors of any of the above maps (or other maps that are in a playable state) would like to setup a test and get some live feedback on a full 32/32 server, please let me know.
I.P.: 64.34.184.221:27015
I'm only going to test a few maps at a time, so as to be able to get as much constructive feedback as possible from our members. Currently, the following maps are in rotation on the server:
pl_halfacre_a3
pl_stovepipe_a7
pl_haywood_beta5*
pl_frontier_a8
pl_cashworks_a2
*Once the spawn door bug is fixed, this map will be moved to our main payload server, which already has several popular custom payload maps running on it, to include cranetop, dynamite, and hoodoo.
Beginning next weekend, I'm going to be setting up some set times for our users to test individual maps (probably on Sundays around 6pm EST) and provide feedback via our forums. If the authors of any of the above maps (or other maps that are in a playable state) would like to setup a test and get some live feedback on a full 32/32 server, please let me know.