- Apr 24, 2010
- 66
- 3
Hello there,
So I'm working on a custom map (obviously...why else would I be here). I know how to fully build cubemaps and the basic correct placements of them. Just needed to get that out of the way.
Right, now the real problem is this; when my map is run on my friend's dedicated server separate from my computer, some of my custom textures appear as black and purple checkered boards. The size of the squares are smaller than I see for cubemaps that haven't been built.
I've double checked, and all my custom textures are packed into the BSP. So...any ideas what it could be?
Oh, and I've also made sure I have the correct specularity for what I want, although there's probably something else I could have done wrong.
Thanks in advance,
Cdr. Growlithe Harpo
So I'm working on a custom map (obviously...why else would I be here). I know how to fully build cubemaps and the basic correct placements of them. Just needed to get that out of the way.
Right, now the real problem is this; when my map is run on my friend's dedicated server separate from my computer, some of my custom textures appear as black and purple checkered boards. The size of the squares are smaller than I see for cubemaps that haven't been built.
I've double checked, and all my custom textures are packed into the BSP. So...any ideas what it could be?
Oh, and I've also made sure I have the correct specularity for what I want, although there's probably something else I could have done wrong.
Thanks in advance,
Cdr. Growlithe Harpo