- Jan 22, 2008
- 228
- 9
Ok, does a texture have to have anything special in its VMT to be able to build cubemaps on it? Because i got this carribean water texture but no matter what i do its purple checkers if i try to build cubemaps.
Other waters work fine, but this one doesnt. Ive opened up the VMT of other water as well but i dont see any difference really..
Is it the actual texture that something has to change on?
Other waters work fine, but this one doesnt. Ive opened up the VMT of other water as well but i dont see any difference really..
Is it the actual texture that something has to change on?