ctf_waterway - canyon alpha of a ctf map
Tea at '5 aa Jan 18, 2019 26 14 Sep 9, 2021 #2 -made area before intel more open -changed mid to have more variation in height and size -added a timer Read the rest of this update entry...
-made area before intel more open -changed mid to have more variation in height and size -added a timer Read the rest of this update entry...
Tea at '5 aa Jan 18, 2019 26 14 Sep 10, 2021 #3 -put the intel underwater to make it easier for attackers to capture -changed the layout of the intel room Read the rest of this update entry...
-put the intel underwater to make it easier for attackers to capture -changed the layout of the intel room Read the rest of this update entry...
Tea at '5 aa Jan 18, 2019 26 14 Sep 12, 2021 #4 i tried to make it less confusing in the sewers Read the rest of this update entry...
Tea at '5 aa Jan 18, 2019 26 14 Sep 19, 2021 #5 water's changed (i'm not sure if i packed the custom water texture correctly - mat_reloadallmaterials hopefully fixes it) Read the rest of this update entry...
water's changed (i'm not sure if i packed the custom water texture correctly - mat_reloadallmaterials hopefully fixes it) Read the rest of this update entry...
Tea at '5 aa Jan 18, 2019 26 14 Sep 24, 2021 #6 remade sewers to resemble sewers (changed their layout) Read the rest of this update entry...
Tea at '5 aa Jan 18, 2019 26 14 Sep 25, 2021 #8 Changed the area with stairs near both team's spawns Read the rest of this update entry...