Changed the area with stairs near both team's spawns
fixed
remade sewers to resemble sewers (changed their layout)
water's changed (i'm not sure if i packed the custom water texture correctly - mat_reloadallmaterials hopefully fixes it)
i tried to make it less confusing in the sewers
-put the intel underwater to make it easier for attackers to capture -changed the layout of the intel room
-made area before intel more open -changed mid to have more variation in height and size -added a timer