ctf_sawmill

The_Ulf

L6: Sharp Member
May 26, 2009
399
115
You did open the strangely closed off paths again, right?

Still wondering why valve didn't cut access to the areas that lead to nowhere in ctf_sawmill off completely...
 

Jack Riguel

L10: Glamorous Member
Jul 19, 2009
721
254
It boggles the mind.

At least you could've deleted the rain, added the regular alpine skybox and called the arena_sawmill_sunny

Even better: replace everything with snow textures and make it arena_ctf_sawmill_snowydayz.

Also, I request your next map to be ctf_waste_rainydayz.
 

Jimmy

L420: High Member
Jul 6, 2009
421
228
lol warchamp you actually done this? I need to get to work on pl_tugowar_badwater_2009_hoodoo_final :p