ctf_rocketcity ctf_rocketcity is my second map to be released publicly. My first map was a horrible CSS surf map, I don't really wanna talk about it... ctf_rocketcity is a normal ctf style map that takes place in a city full of rockets. Each team has their own silo as a flag room. Each flag room has 3 entrances/exits. Two exits are tunnels and and the quickest is a jump tube. The primary entrances are the silo entrances, the other paths are tunnels that can be accessed after a brick wall is destroyed. Not only is the jump tube quick, it is also dangerous because it places you in front of the enemy spawn exits. I consider this the final version of this map. I have worked on it for the past 4 months and I am very satisfied with what it has become. I really don't plan to update this map unless if a game breaking glitch is discovered. Even though I do not plan to work on this map any more I would still like some feed back. I'm quite curious to see what people think of my map.