ctf_rocketcity

Discussion in 'Maps' started by apocguy, Apr 26, 2008.

  1. apocguy

    apocguy L2: Junior Member

    Messages:
    51
    Positive Ratings:
    2
    ctf_rocketcity

    ctf_rocketcity is my second map to be released publicly. My first map was a horrible CSS surf map, I don't really wanna talk about it...

    ctf_rocketcity is a normal ctf style map that takes place in a city full of rockets.
    Each team has their own silo as a flag room. Each flag room has 3 entrances/exits. Two exits are tunnels and and the quickest is a jump tube. The primary entrances are the silo entrances, the other paths are tunnels that can be accessed after a brick wall is destroyed. Not only is the jump tube quick, it is also dangerous because it places you in front of the enemy spawn exits.

    I consider this the final version of this map. I have worked on it for the past 4 months and I am very satisfied with what it has become. I really don't plan to update this map unless if a game breaking glitch is discovered. Even though I do not plan to work on this map any more I would still like some feed back. I'm quite curious to see what people think of my map.

    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
    [​IMG]
     
  2. apocguy

    apocguy L2: Junior Member

    Messages:
    51
    Positive Ratings:
    2
  3. apocguy

    apocguy L2: Junior Member

    Messages:
    51
    Positive Ratings:
    2
    ctf_rocketcity has been updated!

    Sorry for triple post, it did it automatically when I was fixing things.
     
    Last edited: Apr 26, 2008
  4. ZargonX

    ZargonX L3: Member

    Messages:
    109
    Positive Ratings:
    4
    Looks interesting; will have to give it a shot and give you some feedback!