Hello everyone!
Heres my current WIP, a ctf bball map.
Each team has their own capture area, a basketball net located at the opposite end of the court. The flag spawns in the center of the map, and each team must take the flag, and drop it into the basket at the other end of the court. Once a team captures the flag, it will spawn at the other teams key.
Players will instantly auto-respawn on death, and the round will restart on capture.
This map is designed for soldiers and demo's. Its possible to play as other classes (scout for example) but not recommended... I'm hoping to implement a class restriction for demo's and soldiers only within the map itsself, not sure if this is possible though?
I will probably submit the bsp later today or tomorrow (when im happy with other people testing it
) so keep an eye out
Comments/suggestions/ideas are more than welcome
Heres my current WIP, a ctf bball map.
Each team has their own capture area, a basketball net located at the opposite end of the court. The flag spawns in the center of the map, and each team must take the flag, and drop it into the basket at the other end of the court. Once a team captures the flag, it will spawn at the other teams key.
Players will instantly auto-respawn on death, and the round will restart on capture.
This map is designed for soldiers and demo's. Its possible to play as other classes (scout for example) but not recommended... I'm hoping to implement a class restriction for demo's and soldiers only within the map itsself, not sure if this is possible though?
I will probably submit the bsp later today or tomorrow (when im happy with other people testing it
Comments/suggestions/ideas are more than welcome