I made some changes to hopefully make the map a bit clearer to navigate. I'm also looking for some more feedback about the water in the middle of the map and the water areas under spawn, both of which will make a lot more sense after some detailing.
This update reshapes what was previously the most direct route to the intelligence, making it a bit longer of a travel time. A defensive area was added to each intel room and a path to rotate from the main spawn to the main intel route was added. The drop down from spawn is now a direct route to the intel.