- Mar 15, 2009
- 485
- 273
In the first version of my CTF map, the round timer would count down normally according to the server time. However, when the time reached 0:00, the map would not end properly and it'd just stay in limbo forever.
I added in a team_round_timer or whatever to fix this, but that seems to have been a bad idea--the map now instead resets back to 30 minutes with every round. How do I get the map to end properly at 0:00 without resetting the 30 minute timer?
I added in a team_round_timer or whatever to fix this, but that seems to have been a bad idea--the map now instead resets back to 30 minutes with every round. How do I get the map to end properly at 0:00 without resetting the 30 minute timer?